When it comes to Revit, you can save time in many ways. Memorizing common keypad hotkeys help you work more efficiently in Revit.
# |
Annotate |
DI |
ALIGNED DIMENSION / Creates an aligned dimension. |
DL |
DETAIL LINE / Creates view-specific lines. |
EL |
SPOT ELEVATION / Displays the elevation of a selected point. |
FR |
FIND/REPLACE / Find and replace. |
GP |
MODEL GROUP:CREATE GROUP; DETAIL GROUP:CREATE GROUP / Creates a group of elements. |
RT |
TAG ROOM; ROOM TAG / Tags the selected room. |
TG |
TAG BY CATEGORY / Applies tags to elements based on their categories. |
TX |
TEXT / Adds text. |
# |
Analyse |
AA |
ADJUST ANALYTICAL MODEL / Adjusts the analytical model of the structural member in relation to those of the elements to which it joins. |
DC |
CHECK DUCT SYSTEMS / Examines the mechanical systems in a project to verify that each system is assigned to a userdefined system, and properly connected. |
EC |
CHECK CIRCUITS / Verifies all circuits for proper connections to panels and valid system assignments. |
LD |
LOADS / Applies point, line and area loads to a model. |
LO |
HEATING AND COOLING LOADS / Prepares a heating and cooling load analysis report based on an existing building model. |
PC |
CHECK PIPE SYSTEMS / Examines the piping systems in a project to verify that each system is assigned to a user-defined system, and properly connected. |
PS |
PANEL SCHEDULES / Generates a panel schedule for a specific panel. |
RA |
RESET ANALYTICAL MODEL / Restores the analytical model alignment methods to auto-detect. |
# |
Architecture |
CL |
COLUMN; STRUCTURAL COLUMN / Adds a vertical load-bearing element to the building model. |
CM |
PLACE A COMPONENT / Place a component. |
DR |
DOOR / Adds a door to the building model. |
GR |
GRID / Places column grid lines in the building design. |
LL |
LEVEL / Places a level in view. |
RM |
ROOM / Creates a room bounded by model elements and separation lines. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
RT |
TAG ROOM; ROOM TAG / Tags the selected room. |
SB |
FLOOR:FLOOR: STRUCTURAL / Adds structural floors to a building model. |
WA |
WALL; WALL:WALL: ARCHITECTURAL / Creates a non-bearing wall or a structural wall in the building model. |
WN |
WINDOW / Places a window in a wall or skylight in a roof. |
# |
Collaborate |
ER |
EDITING REQUESTS / Displays a list of usersí requests to borrow elements in worksets, as well as pending requests. |
RL or RW |
RELOAD LATEST / Loads the latest version of the central model. |
# |
Context Menu |
MP |
MOVE TO PROJECT / Move the model relative to a shared coordinate system. |
R3 |
DEFINE A NEW CENTRE OF ROTATION / Relocates centre of rotation when rotating elements. |
RA |
RESTORE ALL EXCLUDED / Restores all excluded parts and elements. |
RB |
RESTORE EXCLUDED MEMBER / Restores an excluded member. |
RC |
REPEAT LAST COMMAND / Repeats the last command. |
SA |
SELECT ALL INSTANCES: IN ENTIRE PROJECT / Selects all of the elements that are similar to the selected element in the current view, or throughout the project. |
# |
Contextual Tabs |
// |
DIVIDE SURFACE / Applies a division grid along a surface in a conceptual design. |
AA |
ADJUST ANALYTICAL MODEL / Adjusts the analytical model of the structural member in relation to those of the elements to which it joins. |
AD |
ATTACH DETAIL GROUP / Creates an attached detail group. |
AP |
ADD TO GROUP / Adds elements to a group. |
BS |
STRUCTURAL BEAM SYSTEM; AUTOMATIC BEAM SYSTEM / Creates a layout that is used to control the number and spacing of a series of parallel beams. |
CG |
CANCEL / Cancels an action. |
DI |
ALIGNED DIMENSION / Creates an aligned dimension. |
EG |
EDIT GROUP / Edits a group. |
EL |
SPOT ELEVATION / Displays the elevation of a selected point. |
EP |
EDIT PAR / Edits a part element. |
EU |
UNHIDE ELEMENT / Enables a hidden element to appear in view. |
EW |
EDIT WITNESS LINES / Edits a witness line. |
FG |
FINISH / Finishes editing a group. |
HT |
SHOW HELP TOOLTIP / Displays the Help Tooltip. |
JP |
JUSTIFICATION POINTS / Sets a justification point for relocating elements. |
JY |
ZOFFSET / Offsets an element in the z direction. |
JZ |
SHOW HELP TOOLTIP / Displays the Help Tooltip. |
LI |
MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
PP or CTRL-1 or VP |
PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RA |
RESTORE ALL EXCLUDED / Restores all excluded parts and elements. |
RG |
REMOVE FROM GROUP / Removes elements from a group. |
RH |
TOGGLE REVEAL HIDDEN ELEMENTS MODE / Toggles the Reveal Hidden Elements Mode. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
UG |
UNGROUP / Ungroups members of a group. |
VU |
UNHIDE CATEGORY / Enables a hidden category to appear in view. |
|
|
# |
Create |
CM |
PLACE A COMPONENT / Place a component. |
D |
ALIGNED DIMENSION / Creates an aligned dimension. |
FR |
FIND/REPLACE / Find and replace. |
GP |
MODEL GROUP:CREATE GROUP; DETAIL GROUP:CREATE GROUP / Creates a group of elements. |
LI |
MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
LL |
LEVEL / Places a level in view. |
MD |
MODIFY / Enters selection mode to select elements to modify. |
PP or CTRL-1 or VP |
PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
TX |
TEXT / Adds text |
# |
Manage |
ES |
MEP SETTINGS:ELECTRICAL SETTINGS / Accesses dialog box to specify wiring parameters, voltages definitions, distribution systems, cable tray and conduit settings, and load calculation and circuit numbering settings. |
MS |
MEP SETTINGS:MECHANICAL SETTINGS / Accesses dialog box to configure component sizes, and the behaviour and appearance of the mechanical systems. |
SU |
ADDITIONAL SETTINGS:SUN SETTINGS / Opens the sun settings dialog box. |
UN |
PROJECT UNITS / Opens the Project Units tool. |
# |
Modify |
AL |
ALIGN / Aligns one or more elements with selected element. |
AR |
ARRAY / Creates a linear or radial array of selected elements. |
CO or CC |
COPY / Copies selected element(s). |
CP |
COPE; APPLY COPING / Applies coping to steel beam or columns. |
CS |
CREATE SIMILAR / Creates an element of the same type as the selected element. |
DE |
DELETE / Removes selected element(s) from the building model. |
DI |
ALIGNED DIMENSION / Creates an aligned dimension. |
DM |
MIRROR - DRAW AXIS / Reverses the position of a selected model element, using a user-generated line as the mirror axis. |
EH |
HIDE IN VIEW:HIDE ELEMENTS / Hides an element from view. |
EL |
SPOT ELEVATION / Displays the elevation of a selected point. |
EOD |
OVERRIDE GRAPHICS IN VIEW:OVERRIDE BY ELEMENT / Changes the graphic display settings for selected elements in the current view. |
LI |
MODEL LINE; BOUNDARY LINE; REBAR LINE / Places a new line. |
LW |
LINEWORK / Overrides the line style of selected line in the active view only. |
MA |
MATCH TYPE PROPERTIES / Opens the Match Type tool to convert one or more elements to match the type assigned to another element. |
MM |
MIRROR - PICK AXIS / Reverses the position of a selected model element, using a selected line as the mirror axis. |
MV |
MOVE / Moves a selected element. |
OF |
OFFSET / Moves a selected model line, detail line, wall, or beam a specified distance perpendicular to its length. |
PN |
PIN / Locks a model element in place. |
PP or CTRL-1 or VP |
PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
PT |
PAINT / Opens the Paint tool. |
RC |
COPE:REMOVE COPING / Removes coping. |
RE |
SCALE / Resizes the selected element. |
RO |
ROTATE / Rotates selected element around an axis. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
SF |
SPLIT FACE / Divides the face of an element into regions for application of different materials. |
SL |
SPLIT ELEMENT / Cuts an element (such as a wall or line) at a selected point. |
TR |
TRIM/EXTEND TO CORNER / Trims or extend one or more elements to form a corner. |
UP |
UNPIN / Unpins an element that is locked in position or an element that is driven by its host system. |
VH |
HIDE IN VIEW:HIDE CATEGORY / Hides an element category from view. |
# |
Navigation Bar |
32 |
2D MODE / Navigates the view using only 2D navigation options. |
3F |
FLY MODE / Simulates flying through a model. |
3O |
OBJECT MODE / Navigates and reorients the view in the direction of the controller cap. |
3W |
WALK MODE / Simulates walking through a model. |
ZA |
ZOOM ALL TO FIT / Zooms to fit all in view. |
ZE or ZF or ZX |
ZOOM TO FIT / Zooms to fit. |
ZO or ZV |
ZOOM OUT(2X) / Zooms out the project view by 2X. |
ZP or ZC |
PREVIOUS PAN/ZOOM / Returns to previous pan or zoom. |
ZR or ZZ |
ZOOM IN REGION / Zooms to a region. |
ZS |
ZOOM SHEET SIZE / Zooms to sheet size. |
# |
Snaps |
PC |
SNAP TO POINT CLOUDS / Snaps to point cloud. |
SC |
CENTRES / Snaps to centre |
SE |
ENDPOINTS / Snaps to endpoints. |
SI |
INTERSECTIONS / Snaps to intersection. |
SM |
MIDPOINTS / Snaps to midpoint. |
SN |
NEAREST / Snaps to nearest. |
SO |
SNAPS OFF / Turns snaps off. |
SP |
PERPENDICULAR / Snaps to perpendicular. |
SQ |
QUADRANTS / Snaps to quadrant. |
SR |
SNAP TO REMOTE OBJECTS / Snaps to objects that are not near the element. |
SS |
TURN OVERRIDE OFF / Turns off override feature. |
ST |
TANGENTS / Snaps to tangent. |
SW |
WORK PLANE GRID / Snaps to the work plane grid. |
SX |
POINTS / Snaps to points. |
# |
Structure |
BM |
STRUCTURAL FRAMING: BEAM / Adds a load-bearing structural beam element to the building model. |
BR |
STRUCTURAL FRAMING: BRACE / Adds diagonal members that are connected to beams and columns. |
BS |
STRUCTURAL BEAM SYSTEM; AUTOMATIC BEAM SYSTEM / Creates a layout that is used to control the number and spacing of a series of parallel beams. |
CL |
COLUMN; STRUCTURAL COLUMN / Adds a vertical load-bearing element to the building model. |
CM |
PLACE A COMPONENT / Place a component. |
FT |
STRUCTURAL FOUNDATION: WALL / Creates a wall foundation for the building model. |
GR |
GRID / Places column grid lines in the building design. |
LL |
LEVEL / Places a level in view. |
RN |
REINFORCEMENT NUMBERS / Defines or edits numbering sequences by partition for rebar and fabric sheets. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
SB |
FLOOR:FLOOR: STRUCTURAL / Adds structural floors to a building model. |
WA |
WALL; WALL:WALL: ARCHITECTURAL / Creates a non-bearing wall or a structural wall in the building model. |
# |
System |
AT |
AIR TERMINAL / Places a register, grille or diffuser. |
CM |
PLACE A COMPONENT / Place a component. |
CN |
CONDUIT / Draws a rigid conduit run. |
CT |
CABLE TRAY / Draws a cable tray run. |
CV |
CONVERT TO FLEX DUCT / Converts a section of rigid duct to flexible duct. |
DA |
DUCT ACCESSORY / Adds duct accessories, such as dampers, in duct systems. |
DF |
DUCT FITTING / Places duct fittings (elbows, tees, end caps, and so on) in duct systems. |
DT |
DUCT / Draws ductwork in the building model. |
EE |
ELECTRICAL EQUIPMENT / Places electrical equipment, such as panels and switch gear. |
EW |
ARC WIRE / Draws an arced wire run. |
FD |
FLEX DUCT / Draws flexible ductwork in the building model. |
FP |
FLEX PIPE / Draws flexible pipes. |
LF |
LIGHTING FIXTURE / Adds a lighting fixture element. |
ME |
MECHANICAL EQUIPMENT / Places mechanical equipment such as boilers, furnaces or fans. |
NF |
CONDUIT FITTING / Places conduit fittings. |
PA |
PIPE ACCESSORY / Adds pipe accessories. |
PF |
PIPE FITTING / Draws a pipe fitting in a piping system. |
PI |
PIPE / Draws rigid piping. |
PX |
PLUMBING FIXTURE / Places a plumbing fixture. |
RP |
REFERENCE PLANE / Creates a reference plane using drawing tools. |
SK |
SPRINKLER / Places a sprinkler |
TF |
CABLE TRAY FITTING / Places cable tray fittings. |
# |
View |
FN9 |
SYSTEM BROWSER / Finds components that are not assigned to a system. |
KS |
KEYBOARD SHORTCUTS / Assigns key sequences to tools. |
PP or CTRL-1 or VP |
PROPERTIES; TOGGLE PROPERTIES PALETTE / Toggles the Properties palette. |
RD |
RENDER IN CLOUD / Renders 3D views online. |
RG |
RENDER GALLERY / Enables access to multiple versions of renderings, render images as panoramas, change rendering quality, and apply background environments to rendered scenes. |
RR |
RENDER / Creates a photorealistic image of the building model. |
TL |
THIN LINES / Displays all lines on the screen as a single width, regardless of zoom level. |
VG or VV |
VISIBILITY/GRAPHICS / Controls the visibility and graphic display of model elements, datum elements, and viewspecific elements for each view in a project. |
WC |
CASCADE WINDOWS / Arranges all open windows in a series in the drawing area. |
WT |
TILE WINDOWS / See all open views at the same time. |
# |
View Control Bar |
CX |
TOGGLE REVEAL CONSTRAINTS MODE / Toggles the constraints in a view. |
GD |
GRAPHIC DISPLAY OPTIONS / Opens the Graphics dialog box. |
HC |
HIDE CATEGORY / Hides all selected categories in the view. |
HH |
HIDE ELEMENT / Hides an element from view. |
HI |
ISOLATE ELEMENT / Isolates selected elements. |
HL |
HIDDEN LINE / Displays the image with all edges and lines drawn except those obstructed by surfaces. |
HR |
RESET TEMPORARY HIDE/ISOLATE / Restores any temporarily hidden elements or categories. |
IC |
ISOLATE CATEGORY / Isolates selected categories. |
RD |
RENDER IN CLOUD / Renders 3D views online. |
RG |
RENDER GALLERY / Enables access to multiple versions of renderings, render images as panoramas, change rendering quality, and apply background environments to rendered scenes. |
RH |
TOGGLE REVEAL HIDDEN ELEMENTS MODE / Toggles the Reveal Hidden Elements Mode. |
RR |
RENDER / Creates a photorealistic image of the building model. |
RY |
RAY TRACE / Opens Ray Trace visual style, enabling a photorealistic rendering mode that allows panning and zooming around the model. |
SD |
SHADED WITH EDGES / Applies a shaded edge. |
WF |
WIREFRAME / Displays the image of the model with all edges and lines drawn, but with no surfaces drawn. |
If memorization isn't your thing, you can print PDF list and refer to them whenever you need to.
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